Finders Keepers
Play as a master thief contracted to infiltrate the king's keep. Snatch powerful arcane crystals, enabling you to perform acrobatic traversal, evade the watchers, and steal the priceless heirloom
Technical Artist
Isabelle Neuman , Elvira Paxborn, Philip Bäcklund
Programmers
Elias Ronefors, Ylver Blum Buer, David Grahn, Abraham Alberto, Erik Edfors, Jonathan Rozenberg
Graphics
Melker Ljung, Marcus Carlsson, Kim Betsgren,
Milla Jaakkola Landin, Emmet Motamed
LevelDesigners
Johan RosDahl, Erik Gatewood, Ahab Ibrahim
Animatiors
Emilia Eriksson, Rebecca Kornemalm, Theo Hübner Sallis
Sound
Melanie Silvhed, Ville Kemi, Dennis Q Hammarlind
The electric ball is a shader with many layers. the texures is deformed and panned at different speeds and have a Fresnel that both affects the middle and acts as a mask on the edges of the ball.
I also made the sparks surrounding the ball, which comes out of the ground, the electric effect that surrounds the player on hit, and the smoke that comes out of the robots.
I made this revival effect, together with Philip Bäcklund, who made a vertex shader.
I also made the kick effect, star trail and the dust particles that appear when you land from jumping or falling.